refastyle.blogg.se

Slice it computer game
Slice it computer game











slice it computer game

Primal Space Systems holds 13 patents and is expanding its focus on the geospatial applications for GPEG with both commercial and military focus. Primal Space Systems raised $8 million a while ago for its subsidiary Instant Interactive, and it used it to make a technology dubbed GPEG, which is like a cousin of the MPEG format used to run videos, but for graphics. Freeman did a live demo for me in February 2020. Early technology Slice comes from GPEG.Ĭoncurrents was born from a couple of companies that have been working on the tech for more than a decade. Slice.gg will be launching in early fall 2022. The company is preparing to show off the tech and raise more money. This is where a publisher can push out various game slices to the players.

slice it computer game

Slice.gg is a platform where the publishers and influencers will come to get the tools. The vision is to make game distribution and social sharing part of a single strategy for game publishers and the streamers they work with. Slice.gg provides publishers and streamers with the ability to manage the Slices that get pushed to their communities through game distribution channels (Steam, etc.) and social media partners.

slice it computer game

The goal is to get players into an in-game experience, one built with hundreds of gigabytes of assets, in seconds.Ĭoncurrents is building a tool suite at Slice.gg for game publishers, influencers, and budding streamers to collaborate on content creation.

#Slice it computer game how to#

We stood up our company Concurrents and we’re coming into the market this summer with a product we call Slice.”įreeman, who is also president and chief operating officer of parent firm Primal Space Systems, said the company is in talks with several game publishers to use Slice for several new game titles later this year.Ĭoncurrents’ goal is to fundamentally reimagine how to interact with deeply immersive experiences, making it easy to jump between experiences as well as to create and share content with others. “So you’re instantly in the game and flying. “We are at a point where we can engage with a game in two seconds with unlimited bandwidth and stream at 35 megabits per second,” said Bill Freeman, a cofounder of Concurrents, in an interview with GamesBeat. MetaBeat will bring together thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 4 in San Francisco, CA.













Slice it computer game